The Key to Victory

I always get tired with the amount of set up I need to do for keying, so I made a gizmo that holds it all for me

What I Wanted?

I wanted to make a tool that will cut down on the time to set up my key. For my most recent project, I was set three plates to key in almost as many days. The plates were simple, no camera movement, so not a massive chore, but what was a chore was setting up the same node sub assembly. The three plates were filmed in the same room, same settings and pretty close together, so no major changes. I just wanted to speed up the set up.

What Changed?

I first had to get a good key to make the gizmo. So I had to do that first. Good thing I came up with this plan after finishing the first key. Now to answer a question that I can imagine some one out there is asking (as well as a few of my classmates), why didn’t I just copy the sub assembly?

For me it was simple, selecting one node is easier than ten.

It would also mean that I can save it as a gizmo that I can easily import to any other script, with out having to have a copy of the script.

What does it Look Like Now?

A bit of a mess to be honest. It works but it ain’t pretty. At this point I was still figuring out the gizmo creation controls, by no means have I mastered this art form but I now know what I don’t know and what I should know.

Are there any next Steps?

I need to figure out how to make decent interfaces. This Gizmo has the same issue as all my other gizmos. My interface design isn’t great and is hard to follow, and I’m it’s creator. If the person who made the gizmo struggles to figure it out, you know it’s a mess. It works and with the time I had to work on it, that’s a miracle in of it’s self, but will definitely be refining the interface for this gizmo and will probably either make other gizmos for other types of keys or will try and merge them all into on gizmo and find out how to make it all work without reducing the creative control for the user.

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